Alexander Ledovsky

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Hi, guys! I'm kind of new here =)

Did I understand the problem right? I understood the problem as "Build an algorithm which finds the best distribution of 13 dwarves in order to get maximum expected fort value"

I looked through the solutions of others and saw mostly insights from the data. Was I right to apply ML/optimization? I mean, no one else did anything similar and maybe I understood the problem wrong... (maybe the problem is to understand and explain how the game works or smth else)

Used gradient boosting as a surrogate model + genetic search

Miners sent 6

Smiths sent 2

Woodcutters sent 0

Farmers sent 1

Brewers sent 2

Warriors sent 1

Crafters sent 1

https://github.com/alex-ledovsky/my-notebooks/blob/master/Dwarves%20and%20Data%20Science.ipynb

Condition applied - Farmers + Brewers >= 3 (survivability = 99%)