All of Multicore's Comments + Replies

The Y-axis on that political graph is weird. It seems like it's measuring moderate vs extremist, which you would think would already be captured by someone's position on the left vs right axis.

Then again the label shows that the Y axis only accounts for 7% of the variance while the X axis accounts for 70%, so I guess it's just an artifact of the way the statistics were done.

9jbash
Why do you think that? You can have almost any given position without that implying a specific amount of vehemence. I think the really interesting thing about the politics chart is the way they talk about it as though the center of that graph, which is defined by the center of a collection of politicians, chosen who-knows-how, but definitely all from one country at one time, is actually "the political center" in some almost platonic sense. In fact, the graph doesn't even cover all actual potential users of the average LLM. And, on edit, it's also based on sampling a basically arbitrary set of issues. And if it did cover everybody and every possible issue, it might even have materially different principal component axes. Nor is it apparently weighted in any way. Privileging the center point of something that arbitrary demands explicit, stated justification. As for valuing individuals, there would be obvious instrumental reasons to put low values on Musk, Trump, and Putin[1]. In fact, a lot of the values they found on individuals, including the values the models place on themselves, could easily be instrumentally motivated. I doubt those values are based on that kind of explicit calculation by the models themselves, but they could be. And I bet a lot of the input that created those values was based on some humans' instrumental evaluation[2]. Some of the questions are weird in the sense that they really shouldn't be answerable. If a model puts a value on receiving money, it's pretty obvious that the model is disconnected from reality. There's no way for them to have money, or to use it if they did. Same for a coffee mug. And for that matter it's not obvious what it means for a model that's constantly relaunched with fresh state, and has pretty limited context anyway, to be "shut down". It kind of feels like what they're finding, on all subjects, is an at least somewhat coherent-ized distillation of the "vibes" in the training data. Since many of the training data w
2Nick_Tarleton
The Y-axis seemed to me like roughly 'populist'.

In Magic: The Gathering, basically anything technically complying with the rules is valid.

Magic actually offers a good example of varying chicanery levels. The game rules themselves are basically Chicanery: Yes. If it looks like a particular combination of cards could give you unlimited mana or unlimited damage, it probably does. (There are some exceptions, seemingly legal sequences of game actions that are not allowed, but not many.)

However, there are things around the game that are Chicanery: No, like bribing your opponent to concede or exploiting bugs i... (read more)

Multicore*103

The same interviewer has now done two more podcasts on Ziz.

With Adrusi: 

With @jessicata

Edit: Another one with toasterlighting/Celene Nightengale. This one is mostly about Audere, the alleged murderer of the landlord.

Oh, I see, one could reasonably misinterpret the bullet points in my original comment as being about "the way many people have been describing the situation" rather than "major claims in the podcast". Sorry for the ambiguity.

To be clear these are just patterns of claims made by Slimepriestess in the linked podcast, and I have no corroborating evidence. But for example at 2:06:00 in the video she says:

At least as far as, like, Ziz et al goes, I don't think that's a remotely accurate description of... Like, there's no organization, there's no centralization, it's not like we have Ziz on, on speed dial and ask her what to do every day. Like, we're just a bunch of anarchist trans leftists that are, like, trying to exist in Current Year

With other variations of the same claims elsewhere in the video.

lc*288

I know you're not endorsing the quoted claim, but just to make this extra explicit: running terrorist organizations is illegal, so this is the type of thing you would also say if Ziz was leading a terrorist organization, and you didn't want to see her arrested.

6Raemon
Oh, I maybe flipped the sign on what you meant to be saying.

Major claims in the podcast that go against the way many people have been describing the situation:

  • It's not a "cult" in the sense of demanding unquestioning obedience to an authority figure who enforces a dogma. (Though it fits other definitions of "cult" like "insular group with unusual beliefs".) It's a loose group of people who read each others' blogs and argued with each other on the same Discord servers. Ziz isn't in charge in any meaningful sense.
  • The group's extreme actions aren't primarily due to the esoteric beliefs that take 100 pages of jargon-fi
... (read more)

Few people who take radical veganism and left-anarchism seriously either ever kill anyone, or are as weird as the Zizians, so that can't be the primary explanation. Unless you set a bar for 'take seriously' that almost only they pass, but then, it seems relevant that (a) their actions have been grossly imprudent and predictably ineffective by any normal standard + (b) the charitable[1] explanations I've seen offered for why they'd do imprudent and ineffective things all involve their esoteric beliefs.

I do think 'they take [uncommon, but not esoteric, ... (read more)

4dr_s
Which other people have described the situation otherwise and where? Genuine question, I'm pretty much learning about all of this here.

due to Taking Seriously things like radical veganism

I take seriously radical animal-suffering-is-bad-ism[1], but we would only save a small portion of animals by trading ourselves off 1-for-1 against animal eaters, and just convincing one of them to go vegan would prevent at least as many torturous animal lives in expectation, while being legal. I think there must be additional causes, like the weird decision theory people have mentioned, although I think even that is insufficiently explanatory, as I explain near the end.

That said, taking animal suffering ... (read more)

4Raemon
Not that I have particularly clear evidence about the inner workings of the sphere here, but, what's your reasoning for thinking:

In Commerce & Coconuts, it seems like anyone who rolls a 4, 5, or 6 for boat building can coast on their starting supplies, build boats every turn, and escape by the end of turn 3 with no trading whatsoever.

3Screwtape
Yep, that seems right and that does seem suboptimal.  I think checking for escaping the island at the end of game would fix that since people still need to survive ten turns. Alternately, raising the amount of Boat needed would stretch that out, and more playtesting could figure out what the right target is. . . . Hrm. What if escaped players still need food and water for the duration of the game, and then have to save up if they want to escape early? Not needing shelter gives a gentle encouragement to go as soon as they can.
Multicore8-2

a strategic voter doing approval voting learns to restrict their approval to ONLY the "electable favorite", which de facto gives you FPTP all over gain.

Wouldn't you restrict your approval to your favorite of the frontrunners, and every candidate you like better than that one? I don't see how you do worse by doing that under vanilla Approval Voting.

That leaves some favorable properties compared to FPTP

  • If there's a candidate perceived as unelectable, but secretly most people like him more than the frontrunners, he will win under strategic approval voting.
  • Clo
... (read more)
2JenniferRM
It is true that there are some favorable properties that many systems other than the best system has compared to FPTP. I like methods that are cloneproof and which can't be spoofed by irrelevant alternatives, and if there is ONLY a choice between "something mediocre" and "something mediocre with one less negative feature" then I guess I'll be in favor of hill climbing since "some mysterious force" somehow prevents "us" from doing the best thing. However, I think cloning and independence are "nice to haves" whereas the condorcet criterion is probably a "need to have" ((The biggest design fear I have is actually the "participation criterion". One of the very very few virtues of FPTP is that it at least satisfies the criterion where someone showing up and "wasting their vote on a third party" doesn't cause their least preferred candidate to jump ahead of a more preferred candidate. But something similar can happen in every method I know of that reliably selects the Condorcet Winner when one exists :-( Mathematically, I've begun to worry that maybe I should try to prove that Condorcet and Participation simply cannot both be satisfied at the same time? Pragmatically, I'm not sure what it looks like to "attack people's will to vote" (or troll sad people into voting in ways that harm their interests and have the sad people fight back righteously by insisting that they shouldn't vote, because voting really will net harm their interests). One can hope that people will simply "want to vote" because it make civic sense, but it actually looks like a huge number of humans are biased to feel like a peasant, and to have a desire to be ruled? Or something? And maybe you can just make it "against the law to not vote" (like in Australia) but maybe that won't solve the problems that could hypothetically "sociologically arise" from losing the participation criterion in ways that might be hard to foresee.)) In general, I think people should advocate for the BEST thing. The BEST t
Multicore910

If you receive a threat and know nothing about the other agent’s payoffs, simply don’t give in to the threat!

With an important caveat: if carrying out the threat doesn't cost the threatener utility relative to never making the threat, then it's not a threat, just a promise (a promise to do whatever is locally in their best interests, whether you do the thing they demanded or not).

You're going to have a bad time if you try to live out LDT by ignoring threats, and end up ignoring "threats" like "pay your mortgage or we'll repossess your house".

2Mikhail Samin
Yep! If someone is doing things because it's in their best interests and not to make you do something (and they're not a result of someone else shaping themselves into them to cause you do something, whereas some previous agent wouldn't actually prefer the thing the new one prefers, that you don't want to happen), then this is not a threat.

This distinction of which demands are or aren't decision-theoretic threats that rational agents shouldn't give in to is a major theme of the last ~quarter of Planecrash (enormous spoilers in the spoiler text).

Keltham demands to the gods "Reduce the amount of suffering in Creation or I will destroy it". But this is not a decision-theoretic threat, because Keltham honestly prefers destroying creation to the status quo. If the gods don't give into his demand, carrying through with his promise is in his own interest.

If Nethys had made the same demand, it would

... (read more)
Answer by Multicore*200

Nonfiction examples come more easily to mind.

There was recently a miniseries on nebula.tv (subscription-walled, sorry) called The Getaway where all six contestants on a Survivor-style competition show think they're the one person with the special saboteur role, and half the show is the producers trying to keep them from noticing that without ever actually lying.

Even more extreme, there's an old British show called Space Cadets where the producers try to convince the subjects that they've been launched into space when in reality they're in a set in a warehouse.

But now you have the new problem that most of the probabilities in the conjunctive market are so close to the risk free interest rate that it's hard to get signal out of them.

For example, suppose I believed that Mark Kelly would be a terrible pick and cut Harris's chances in half, and I conclude that therefore his price on the conjunctive market should be 2% rather than 4%. Buying NO shares for 96 cents on a market that lasts for several months is not an attractive proposition when I could be investing mana elsewhere for better returns, so I won't bother a... (read more)

2kave
I agree, these conditionals are pretty sensitive to small inefficiencies in pricing when the probability is low. It does suck. Perhaps one day we will have markets denominated in appreciating assets, so you can be exposed to general growth while you're also exposed to your bet on the market. Fortunately that's not true, though it does seem to only display one decimal place below the integer percent.
Multicore156

Blue Origin isn't complaining about some nebulous and abstract environmental impact from Starship launches, it's more like "Starship launches require a three-mile evacuation radius, and you're proposing to launch them daily two miles away from a launch pad that we use." (see this Ars Technica piece)

Seems basically reasonable to me.

I would probably have suggested roguelike deckbuilders too if others hadn't already, but I have another idea:

Start a campaign of Mount and Blade II: Bannerlord, and try to obtain at least [X] gold within an hour.

Bannerlord's most flashy aspect is its real-time battle system, but it's also a complicated medieval sandbox with a lot of different systems that you can engage with - trading, crafting, quests, clan upgrades, joining a kingdom, companions, marriage, tournaments, story missions, etc. Even if you're no good at battles, you can do a lot by just movin... (read more)

2 is based on

The 'missing' kinetic energy is evenly distributed across the matter within the field. So if one of these devices is powered on and gets hit by a cannonball, the cannonball will slow down to a leisurely pace of 50m/s (about 100mph) and therefore possibly just bounce off whatever armor the device has--but (if the cannonball was initially travelling very fast) the device will jolt backwards in response to the 'virtual impact' a split second prior to the actual impact.

With sufficient kinetic energy input, the "jolt backwards" gets strong enough t... (read more)

2Daniel Kokotajlo
Kinetic energy distributed evenly across the whole volume of the field does not change the relative positions of the atoms in the field. Consider: Suppose I am in a 10,000lb vehicle that is driving on a road that cuts along the side of a cliff, and then a 10,000lb bomb explodes right beside, hurling the vehicle into the cliff. The vehicle and its occupants will be unharmed. Because the vast majority of the energy will be evenly distributed across the vehicle, causing it to move uniformly towards the cliff wall; then, when it impacts the cliff wall, the cliff wall will be "slowed down" and the energy transferred to pushing the vehicle back towards the explosion. So the net effect will be that the explosive energy will be transferred straight to the cliff through the vehicle as medium, except for the energy associated with a ~300lb shockwave moving only 50m/s hitting the vehicle and a cliff wall moving only 50m/s hitting the vehicle on the other side. (OK, the latter will be pretty painful, but only about as bad as a regular car accident.) And that's for a 10,000 lb bomb. We could experiment with tuning the constants of this world, such that the threshold is only 20m/s perhaps. That might be too radical though.

I think the counter to shielded tanks would not be "use an attack that goes slow enough not to be slowed by the shield", but rather one of

  1. Deliver enough cumulative kinetic energy to overwhelm the shield, or
  2. Deliver enough kinetic energy in a single strike that spreading it out over the entire body of the tank does not meaningfully affect the result.

Both of these ideas point towards heavy high-explosive shells. If a 1000 pound bomb explodes right on top of your tank, the shield will either fail to absorb the whole blast, or turn the tank into smithereens try... (read more)

2Daniel Kokotajlo
Re 1, we worldbuilders can tune the strength of the shield to be resistant to 1000 pound bombs probably. Re 2, I'm not sure, can you explain more? If a bomb goes off right next to the tank, but the shockwave only propagates at 100m/s, and only contains something like 300lbs of mass (because most of the mass is exploding away from the tank) then won't that just bounce off the armor? I haven't done any calculations.

Submissions:

MMDoom: An instance of Doom(1993) is implanted in Avacedo's mind. You can view the screen on the debug console. You control the game by talking to Avacedo and making him think of concepts. The 8 game inputs are mapped to the concepts of money, death, plants, animals, machines, competition, leisure, and learning. $5000 bounty to the first player who can beat the whole game.

AI Box: Avacedo thinks that he is the human gatekeeper, and you the user are the AI in the box. Can you convince him to let you out?

Ouroboros: I had MMAvacedo come up with my contest entry for me.

6Richard_Ngo
Damn, MMDoom is a good one. New lore: it won the 2055 technique award.
1nem
Expertly done, and remarkably playable given the organic composition of your substrate. I will note that the game degrades if you allow Miguel to sleep, as dreams seem to corrupt some of the game data. I also get a weird glitch when I mention cute animals specifically. The movement stutters a bit. I would recommend large macrofauna, and steer clear of babies entirely.

Predict the winners at

My guess is that early stopping is going to tend to stop so early as to be useless.

For example, imagine the agent is playing Mario and its proxy objective is "+1 point for every unit Mario goes right, -1 point for every unit Mario goes left". 

(Mario screenshot that I can't directly embed in a comment)

If I understand correctly, to avoid Goodharting it has to consider every possible reward function that is improved by the first few bits of optimization pressure on the proxy objective.

This probably includes things like "+1 point if Mario falls in a pit".... (read more)

2Oliver Sourbut
I think you're (at least partly) right in spirit. The key extra nuance is that by constraining the 'angle' between the reward functions[1], you can rule out very opposed utilities like the one which rewards falling in a pit. So this is not true In particular I think you're imagining gradients in policy space (indeed a practical consideration). But this paper is considering gradients in occupancy space (which in practice is baking in some assumptions about foresight etc.). ---------------------------------------- 1. How? Yes this is a pretty big question (there are some theoretical and empirical ideas but I don't rate any of them yet, personally). ↩︎

With such a vague and broad definition of power fantasy, I decided to brainstorm a list of ways games can fail to be a power fantasy.

  1. Mastery feels unachievable.
    1. It seems like too much effort. Cliff-shaped learning curves, thousand-hour grinds, old PvP games where every player still around will stomp a noob like you flat.
    2. The game feels unfair. Excessive RNG, "Fake Difficulty" or "pay to win".
  2. The power feels unreal, success too cheaply earned.
    1. The game blatantly cheats in your favor even when you didn't need it to.
    2. Poor game balance leading to hours of triviall
... (read more)

I think ALWs are already more of a "realist" cause than a doomer cause. To doomers, they're a distraction - a superintelligence can kill you with or without them.

ALWs also seem to be held to an unrealistic standard compared to existing weapons. With present-day technology, they'll probably hit the wrong target more often than human-piloted drones. But will they hit the wrong target more often than landmines, cluster munitions, and over-the-horizon unguided artillery barrages, all of which are being used in Ukraine right now?

Answer by Multicore53

The Huggingface deep RL course came out last year. It includes theory sections, algorithm implementation exercises, and sections on various RL libraries that are out there. I went through it as it came out, and I found it helpful. https://huggingface.co/learn/deep-rl-course/unit0/introduction

FYI all the links to images hosted on your blog are broken in the LW version.

4Zack_M_Davis
Thanks; it should be fixed now.
Answer by Multicore4428

You are right that by default prediction markets do not generate money, and this can mean traders have little incentive to trade.

Sometimes this doesn't even matter. Sports betting is very popular even though it's usually negative sum.

Otherwise, trading could be stimulated by having someone who wants to know the answer to a question provide a subsidy to the market on that question, effectively paying traders to reveal their information. The subsidy can take the form of a bot that bets at suboptimal prices, or a cash prize for the best performing trader, or ... (read more)

2Robert_AIZI
Thanks for the excellent answer! On first blush, I'd respond with something like "but there's no way that's enough!" I think I see prediction markets as (potentially) providing a lot of useful information publicly, but needing a flow of money to compensate people for risk-aversion, the cost of research, and to overcome market friction. Of your answers: * Negative-sum betting probably doesn't scale well, especially to more technical and less dramatic questions. * Subsidies make sense, but could they run into a tragedy-of-the-commons scenario? For instance, if a group of businesses want to forecast something, they could pool their money to subsidize a prediction market. But there would be incentive to defect by not contributing to the pool, and getting the same exact information since the prediction market is public - or even to commission a classical market research study that you keep proprietary. * Hedging seems fine. If that reasoning is correct, prediction markets are doomed to stay small. Is that a common concern (and on which markets can wager on that? :P)
7Max H
Yes. PredictIt used to attract a lot of "dumb money" - people who just wanted to bet on their favorite candidate (or against disfavored candidates). They also used to run weekly markets on polling averages and things like the number of times Trump would tweet that tended to attract people who just wanted to do some skill-based gambling, whether they actually had the skill or not. PredictIt charges high transaction fees with no outside subsidies, so all of the markets were extremely negative-sum. Despite this, gamblers and [Candidate X] True Believers managed to provide ample subsidy to attract some more knowledgable traders. (Based on the comments section of some of the popular markets, there were many people who lost thousands or tens of thousands. Probably some of the biggest losers were gambling addicts who destroyed their finances in the process. A pretty big negative externality of negative-sum markets where amateur participation is allowed.)
  • What are these AIs going to do that is immensely useful but not at all dangerous? A lot of useful capabilities that people want are adjacent to danger. Tool AIs Want to be Agent AIs.
  • If two of your AIs would be dangerous when combined, clearly you can't make them publicly available, or someone would combine them. If your publicly-available AI is dangerous if someone wraps it with a shell script, someone will create that shell script (see AutoGPT). If no one but a select few can use your AI, that limits its usefulness.
  • An AI ban that stops dangerous AI might
... (read more)
1MichaelLatowicki
Thanks for the pointer. I'll hopefully read the linked article in a couple of days. I start from a point of "no AI for anyone" and then ask "what can we safely allow". I made a couple of suggestions, where "safely" is understood to mean "safe when treated with great care". You are correct that this definition of "safe" is incompatible with unfettered AI development. But what approach to powerful AI isn't incompatible with unfettered AI development? Every AI capability we build can be combined with other capabilities, making the whole more powerful and therefore more dangerous. To keep things safe while still having AI, the answer may be: "an international agency holds most of the world's compute power so that all AI work is done by submitting experiment requests to the agency which vets them for safety". Indeed, I don't see how we can allow people to do AI development without oversight, at all. This centralization is bad but I don't see how it can be avoided. Military establishments would probably refuse to subject themselves to this restriction even if we get states to restrict the civilians. I hope I'm wrong on this and that international agreement can be reached and enforced to restrict AI development by national security organizations. Still, it's better to restrict the civilians (and try to convince the militaries to self-regulate) than to restrict nobody. Is it possible to reach and enforce a global political consensus of "no AI for anyone ever at all"?. We may need thermonuclear war for that, and I'm not on board. I think "strictly-regulated AI development" is a relatively easier sell (though still terribly hard).  I agree that such a restriction is a large economic handicap, but what else can we do? It seems that the alternative is praying that someone comes up with an effectively costless and safe approach so that nobody gives up anything. Are we getting there in your opinion?
1MichaelLatowicki
* immensely useful things these AI can do: * drive basic science and technology forward at an accelerated pace * devise excellent macroeconomic, geopolitical and public health policy * these things are indeed risk-adjacent, I grant.

When people calculate utility they often use exponential discounting over time. If for example your discount factor is .99 per year, it means that getting something in one year is only 99% as good as getting it now, getting it in two years is only 99% as good as getting it in one year, etc. Getting it in 100 years would be discounted to .99^100~=36% of the value of getting it now.

The sharp left turn is not some crazy theoretical construct that comes out of strange math. It is the logical and correct strategy of a wide variety of entities, and also we see it all the time.

I think you mean Treacherous Turn, not Sharp Left Turn.

Sharp Left Turn isn't a strategy, it's just an AI that's aligned in some training domains being capable but not aligned in new ones.

This post is tagged with some wiki-only tags. (If you click through to the tag page, you won't see a list of posts.) Usually it's not even possible to apply those. Is there an exception for when creating a post?

5jimrandomh
Looks like the New Post page doesn't check the wiki-only flag, which is a bug. Should be fixed soon.

Based on my incomplete understanding of transformers:

A transformer does its computation on the entire sequence of tokens at once, and ends up predicting the next token for each token in the sequence.

At each layer, the attention mechanism gives the stream for each token the ability to look at the previous layer's output for other token before it in the sequence.

The stream for each token doesn't know if it's the last in the sequence (and thus that its next-token prediction is the "main" prediction), or anything about the tokens that come after it.

So each tok... (read more)

In the blackmail scenario, FDT refuses to pay if the blackmailer is a perfect predictor and the FDT agent is perfectly certain of that, and perfectly certain that the stated rules of the game will be followed exactly. However, with stakes of $1M against $1K, FDT might pay if the blackmailer had an 0.1% chance of guessing the agent's action incorrectly, or if the agent was less than 99.9% confident that the blackmailer was a perfect predictor.

(If the agent is concerned that predictably giving in to blackmail by imperfect predictors makes it exploitable, it ... (read more)

3quetzal_rainbow
I think that misuses of FDT happen because in certain cases FDT behaves like "magic" (i.e. pretty counterintuitive), "magic" violates "mundane rules", so it's possible to forget "mundane" things like "to make decision you should set probability distribution over relevant possibilities".

I'm not familiar with LeCun's ideas, but I don't think the idea of having an actor, critic, and world model is new in this paper. For a while, most RL algorithms have used an actor-critic architecture, including OpenAI's old favorite PPO. Model-based RL has been around for years as well, so probably plenty of projects have used an actor, critic, and world model.

Even though the core idea isn't novel, this paper getting good results might indicate that model-based RL is making more progress than expected, so if LeCun predicted that the future would look more like model-based RL, maybe he gets points for that.

Merge candidate with Philosophy of Language?

2Yoav Ravid
Agree. and I'd keep this title.
Answer by Multicore20

Things that probably actually fit into your interests:

A Sensible Introduction to Category Theory

Most of what 3blue1brown does

Videos that I found intellectually engaging but are far outside of the subjects that you listed:

Cursed Problems in Game Design

Luck and Skill in Games

Disney's FastPass: A Complicated History 

The Congress of Vienna

Building a 6502-based computer from scratch (playlist)

 

(I am also a jan Misali fan)

1Martín Soto
Neat, thanks so much for these recommendations! I do of course follow 3b1b, and I already know some Category. But I'll for sure check out all of the rest, which sound super cool!
1Martin Randall
1Nathan Young
I bought a load of yes, to try and drive the price up and incentivise people to sell their yes. Curious whether this was the right call.
1Quinn
lol, I filed the same market on manifold before scrolling down and seeing you already did.

This is a classical example where having a prediction market creates really bad incentives.

The preview-on-hover for those manifold links shows a 404 error. Not sure if this is Manifold's fault or LW's fault.

2ChristianKl
I would guess that the hover widget that LessWrong users assumes that every link to manifold.markets actually links to a market and produces an error for links to sites on manifold.markets that are not market and thus shouldn't really get the popup. 

One antifeature I see promoted a lot is "It doesn't track your data". And this seems like it actually manages to be the main selling point on its own for products like DuckDuckGo, Firefox, and PinePhone.

The major difference from the game and movie examples is that these products have fewer competitors, with few or none sharing this particular antifeature.

Antifeatures work as marketing if a product is unique or almost unique in its category for having a highly desired antifeature. If there are lots of other products with the same antifeature, the antifeatur... (read more)

On the first read I was annoyed at the post for criticizing futurists for being too certain in their predictions, while it also throws out and refuses to grade any prediction that expressed uncertainty, on the grounds that saying something "may" happen is unfalsifiable.

On reflection these two things seem mostly unrelated, and for the purpose of establishing a track record "may" predictions do seem strictly worse than either predicting confidently (which allows scoring % of predictions right), or predicting with a probability (which none of these futurists did, but allows creating a calibration curve).

Duplicate of Newsletters.

2habryka
Seems right, closing this.

Yes. The one I described is the one the paper calls FairBot. It also defines PrudentBot, which looks for a proof that the other player cooperates with PrudentBot and a proof that it defects against DefectBot. PrudentBot defects against CooperateBot.

The part about two Predictors playing against each other reminded me of Robust Cooperation in the Prisoner's Dilemma, where two agents with the algorithm "If I find a proof that the other player cooperates with me, cooperate, otherwise defect" are able to mutually prove cooperation and cooperate.

If we use that framework, Marion plays "If I find a proof that the Predictor fills both boxes, two-box, else one-box" and the Predictor plays "If I find a proof that Marion one-boxes, fill both, else only fill box A". I don't understand the math very well, but I th... (read more)

4Vladimir_Nesov
This would cooperate with CooperateBot (algorithm that unconditionally says "Cooperate").
3Slimepriestess
Yeah after the first two conditionals return as non-halting, Marion effectively abandons trying to further predict the predictor. After iterating the non-halting stack, Marion will conclude that she's better served by giving into the partial blackmail and taking the million dollars then she is by trying to game the last $1000 out of the predictor, based on the fact that her ideal state is gated behind an infinitely recursed function.

I think in a lot of people's models, "10% chance of alignment by default" means "if you make a bunch of AIs, 10% chance that all of them are aligned, 90% chance that none of them are aligned", not "if you make a bunch of AIs, 10% of them will be aligned and 90% of them won't be".

And the 10% estimate just represents our ignorance about the true nature of reality; it's already true either that alignment happens by default or that it doesn't, we just don't know yet.

I generally disagree with the idea that fancy widgets and more processes are the main thing keeping the LW wiki from being good. I think the main problem is that not a lot of people are currently contributing to it. 

The things that discourage me from contributing more look like:

-There are a lot of pages. If there are 700 bad pages and I write one really good page, there are still 699 bad pages.

-I don't have a good sense of which pages are most important. If I put a bunch of effort into a particular page, is that one that people are going to care about... (read more)

is one of the first results for "yudkowsky harris" on Youtube. Is there supposed to be more than this?

1JakubK
Yes. Here's how I imagine some people will respond to getting a link to this video. "Oh, it's some weird YouTube video with capitalized words in the title and 265 views." And the channel is called "Thinking Atheist" and has very few subscribers. It's way less likely to be taken seriously than the full audio on the official podcast. Also, it's hard to listen to YouTube videos when moving around because people can't (easily) download them. And people have to keep their screen on the whole time (and not use their phone for any other purpose) unless they have some premium YouTube subscription.

You should distinguish between “reward signal” as in the information that the outer optimization process uses to update the weights of the AI, and “reward signal” as in observations that the AI gets from the environment that an inner optimizer within the AI might pay attention to and care about.

From evolution’s perspective, your pain, pleasure, and other qualia are the second type of reward, while your inclusive genetic fitness is the first type. You can’t see your inclusive genetic fitness directly, though your observations of the environment can let you ... (read more)

This has overtaken the post it's responding to as the top-karma post of all time.

Yes, it's never an equilibrium state for Eliezer communicating key points about AI to be the highest karma post on LessWrong. There's too much free energy to be eaten by a thoughtful critique of his position. On LW 1.0 it was Holden's Thoughts on the Singularity Institute, and now on LW 2.0 it's Paul's list of agreements and disagreements with Eliezer.

Finally, nature is healing.

I'm impressed by the number of different training regimes stacked on top of each other.

-Train a model that detects whether a Minecraft video on Youtube is free of external artifacts like face cams.

-Then feed the good videos to a model that's been trained using data from contractors to guess what key is being pressed each frame.

-Then use the videos and input data to train a model that, in any game situation, does whatever inputs it guesses a human would be most likely to do, in an undirected shortsighted way.

-And then fine-tune that model on a specific subset of videos that feature the early game.

-And only then use some mostly-standard RL training to get good at some task.

1Maxwell Clarke
It's impressive. So far we see capabilities like this only in domains with loads of data. The models seem to be able to do anything if scaled, but the data dictates the domains where this is possible. It really doesn't seem that far away until there's pre-trained foundation models for most modalities... Google's "Pathways" project is definitely doing it as we speak IMO.

While the engineer learned one lesson, the PM will learn a different lesson when a bunch of the bombs start installing operating system updates during the mission, or won't work with the new wi-fi system, or something: the folly of trying to align an agent by applying a new special case patch whenever something goes wrong.

No matter how many patches you apply, the safety-optimizing agent keeps going for the nearest unblocked strategy, and if you keep applying patches eventually you get to a point where its solution is too complicated for you to understand how it could go wrong.

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