Horizon Worlds doesn't look THAT bad. In fact, it looks as good as it can given the circumstances:
It has to run on low-spec devices, running on batteries
It's a VR app, so they probably prioritize framerate and response rate over graphics quality
The problem is that the screenshot shared by Mark is a very poor example of how Worlds look (just search it in Google Images and you'll see more fair examples.)
Why did Mark share that? Who knows. Maybe the points above are so obvious that he didn't think of what outsiders would perceive when seeing the image?
Other programs I tried: Mural, Figma (online collaboration). Trello, Asana (Project Management)
Why it's better: Best UX and performance, ease of sharing with people outside your team, huge library of templates,...
Additional notes: I am a product manager and I had to transition a 30+ team in a highly creative industry (videogames) from working in the office to working from home. miro.com saved our life :)
Horizon Worlds doesn't look THAT bad. In fact, it looks as good as it can given the circumstances:
The problem is that the screenshot shared by Mark is a very poor example of how Worlds look (just search it in Google Images and you'll see more fair examples.)
Why did Mark share that? Who knows. Maybe the points above are so obvious that he didn't think of what outsiders would perceive when seeing the image?