Many games have the concept of a streak where you're rewarded for maintaining continuity. The rewards escalate with the length of the streak and the player is penalized when they break it. Basic reward structures for habit formation could be modeled like this.
Many games have the concept of a streak where you're rewarded for maintaining continuity. The rewards escalate with the length of the streak and the player is penalized when they break it. Basic reward structures for habit formation could be modeled like this.