That's true, but I feel like the main thrust of the concept is that usually a card that's pretty good all the time will close out the game just as well as the thing that's really good when you're really ahead but otherwise a brick.
That said, any concept that causes you to dismiss a card entirely is a bad one, and probably leads to a lot of sideboarding mistakes.
That's true, but I feel like the main thrust of the concept is that usually a card that's pretty good all the time will close out the game just as well as the thing that's really good when you're really ahead but otherwise a brick.
That said, any concept that causes you to dismiss a card entirely is a bad one, and probably leads to a lot of sideboarding mistakes.