We watched Dunkirk, and wondered how many military deaths are for reasons more of logistics than of facing the enemy. Probably lots - we have heard that war is made of colossal logistical feats, so probably they often fail, and often lives depend on them.
(Imagine organizing a party with hundreds of thousands of people at it. Imagine that is located in an overseas country, where you don’t have a house, and everyone hates you. Imagine that it goes for several years. Imagine it is a very stressful party for the partygoers, but also you are counting on them to carry out some hard and terrifying tasks for you during the party. Imagine you anticipate many deaths during the proceedings.)
Which made me wonder, why is war so centrally planned? Why wouldn’t all these logistical details be simpler and cheaper in the usual ways if each soldier looked after himself mostly? Similar to how it works better for each person to look after themselves during peacetime, rather than having commanders organize and dictate the whole peaceful existence effort. Thoughts?
Having soldiers handle logistics for themselves existed for an extended period, but had major problems. In practice this often looked like soldiers foraging/looting for food, which can work in the short term but has major problems. Foraging parties are vulnerable to attacks, can provoke the populace against you, and eventually deplete easily available resources.
An army relying on foraging/looting could (and some did!) find itself unable to stay in one place for too long as a result of these dynamics, which would be awkward in a siege or similar (sure, you can go plunder the countryside around the castle, but you might run out of stuff to plunder before the guys inside the fort run out of their food stockpiles...). Similarly, if you're besieging the enemy but your guys won't be able to scavenge for food effectively once winter arrives, you might be forced to withdraw prematurely.