This topic is vague and open-ended. I'm leaving it that way deliberately. Perhaps some interesting, better defined topics will grow out of it. Or perhaps it's too far afield from the concept of less wrong cognition to be of interest here. So I view this topic as exploratory rather than as an attempt to solve a specific problem.
What useful purposes does religion serve? Are any of these purposes non-supernaturalistic in nature? What is success for a religion and what elements of a religion tend to cause it to become successful? How would you design a "rational religion", if such an entity is possible? How and why would a religion with that design become successful and serve a useful purpose? What are the relationships between aspects of a religion, and outcomes involving that religion? For example, Catholicism discourages birth control. Lack of birth control encourages higher birthrates among Catholics. This encourages there to be a larger number of Catholics in the next generation than would otherwise be the case, Surely there are other relationships like this? How do aspects of religion cause them to evolve differently over time?
This seems like a promising direction. So let's say that by religion I mean a useful meme. The meme consists of a doctrine. That is, a collection of statements regarding human belief or action. A person infected with the meme lives in accordance with the doctrine. The doctrine is designed to cause a useful effect, apart from its own flourishing. The effect is caused by changes in behavior of the people infected by the meme. The effect need not be explicitly stated within the doctrine. This a broad definition of religion, as it doesn't require that the doctrine contain any statements about the supernatural. But at this point I want to keep things open. As some posts have suggested, there's a lot of argument about what does or doesn't constitute a religion.
In order to be successful, a useful meme must be sufficiently:
This list is not meant to be definitive or exhaustive. And I don't claim to be using the best terminology.
For example, some religious doctrines contain the idea that if you cease to believe in any part of the doctrine, you will suffer in Hell upon death. This idea might enhance the robustness of the religion by discouraging the development of disbelief. Others contain the idea that it's your duty, or that you're rewarded in some fashion, for converting non-believers. This idea might enhance the contagiousness of the religion by encouraging those who are already infected by the meme to work to infect others.
Using this framework, perhaps the original post might be improved a bit. Putting some of the questions asked in the original post into the new framework, we get:
What other such heuristics exist? Would a large enough collection of such heuristics aid in the analysis and design of religious movements?
I think Effective Altruism fits the eight criteria you gave.
I don't think rationality!CFAR currently has all eight at the moment but I think there a good chance that it will get them in the future.
In both cases calling them religions is likely not helpful.