Suppose several people are guessing a number, and then find an estimate to see who is right.
The super-common protocol is: whoever is closest, wins.
This protocol is really bad. If there are three people, and I guess 50, then the other two people can guess 51 and 49. This means I'll almost certainly lose. Unless it's within 1/2 of 50, one of the other guesses will be closer.
There are lots of ways to fix this protocol. However, most of them suffer from too much added complexity. For example, squared error incentivises everyone to guess their expected value (mean). However, people don't generally want to calculate squares, and if they did, they'd still feel like the lowest squared error was the winner (which amounts to the usual protocol).
Or, we could give confidence intervals. But how should they be scored?
My question is this: what are some ways to play this game that combine simplicity with good incentives?
The problem with the existing protocol is that it forces the choice of a single winner. If multiple players are all basically right, the protocol you describe forces them into a deathmatch because only one player can be "the winner".
(Another problem with the existing protocol is that it has some players making their predictions "before" others, in a way that is visible to the others.)
Here's a better protocol: everyone makes their prediction at the same time without seeing anyone else's prediction. If someone is off by X units then their score for that round is 1/(X+1). For best results, play several rounds and compute the average score.
You might also be interested in Wits And Wagers, which is the "everyone predicts a number" activity made into a six-player board game. I've played it. It's pretty fun.
Everyone settling on an answer before anyone speaks is a good norm in general to avoid anchoring, in many settings.
However, when playing with non-rationalists, I feel like one would need paper in order to implement it in a trustworthy way, which makes me think it's not going to be popular for that use-case.