Today's post, Ghosts in the Machine was originally published on 17 June 2008. A summary (taken from the LW wiki):
There is a way of thinking about programming a computer that conforms well to human intuitions: telling the computer what to do. The problem is that the computer isn't going to understand you, unless you program the computer to understand. If you are programming an AI, you are not giving instructions to a ghost in the machine; you are creating the ghost.
Discuss the post here (rather than in the comments to the original post).
This post is part of the Rerunning the Sequences series, where we'll be going through Eliezer Yudkowsky's old posts in order so that people who are interested can (re-)read and discuss them. The previous post was Grasping Slippery Things, and you can use the sequence_reruns tag or rss feed to follow the rest of the series.
Sequence reruns are a community-driven effort. You can participate by re-reading the sequence post, discussing it here, posting the next day's sequence reruns post, or summarizing forthcoming articles on the wiki. Go here for more details, or to have meta discussions about the Rerunning the Sequences series.
(if you respond by clicking "reply" at the bottom of comments, the person to whom you're responding will be notified and it will organize your comment better)
I am pretty sure that turning one architecture into another one can generally be done with a mere multiplicative penalty. I'm not under the impression that simulating neural networks is terribly challenging.
Also, most neurons are redundant (since there's a lot of noise in a neuron). If you're simulating something along the lines of a human brain, the very first simulations might be very challenging when you don't know what the important parts are, but I think there's good reason to expect dramatic simplification once you understand what the important parts are.
I would be cautious regarding noise or redundancy until we know exactly what
s going on in there. Maybe we don
t understand some key aspects of neural activity and think of it as just a noise. I read somewhere that the old idea about only a fraction of brain capacity being used is not actually true. I partially agree with you, modern computers can cope with neural network simulations, but IMO only of limited network size. But I don`t expect dramatic simplifications here (rather complications :) ). It all will start with simple neuronal networks modeled on co... (read more)