I think we should stop talking about utility functions.
In the context of ethics for humans, anyway. In practice I find utility functions to be, at best, an occasionally useful metaphor for discussions about ethics but, at worst, an idea that some people start taking too seriously and which actively makes them worse at reasoning about ethics. To the extent that we care about causing people to become better at reasoning about ethics, it seems like we ought to be able to do better than this.
The funny part is that the failure mode I worry the most about is already an entrenched part of the Sequences: it's fake utility functions. The soft failure is people who think they know what their utility function is and say bizarre things about what this implies that they, or perhaps all people, ought to do. The hard failure is people who think they know what their utility function is and then do bizarre things. I hope the hard failure is not very common.
It seems worth reflecting on the fact that the point of the foundational LW material discussing utility functions was to make people better at reasoning about AI behavior and not about human behavior.
Let me rephrase: would you like to describe your arguments against utility functions in more detail?
For example, as I mentioned, there's an obvious mathematical equivalence between making a plan at the beginning of time and planning as you go, which is directly analogous to how one converts games from extensive-form to normal-form. As such, all aspects of acquiring information is handled just fine (from a mathematical standpoint) in the setup of vNM.
The standard response to the discussion of knowing probabilities exactly and to concerns about computational complexity (in essence) is that we may want to throw aside epistemic concerns and simply learn what we can from a theory that is not troubled by them (a la air resistance in physics..)? Is your objection essentially that those factors are more dominant in human morality than LW acknowledges? And if so, is the objection to the normal-form assumption essentially the same?
Can you give more details here? I'm not familiar with extensive-form vs. normal-form games.
... (read more)