The old thread (found here: http://lesswrong.com/lw/6dc/the_true_rejection_challenge/ ) was becoming very unwieldy and hard to check, so many people suggested we made a second one. I just realized that the only reason it didn't exist yet was bystander effect-like, so I desiced to just do this one.
From the original thread:
An exercise:
Name something that you do not do but should/wish you did/are told you ought, or that you do less than is normally recommended. (For instance, "exercise" or "eat vegetables".)
Make an exhaustive list of your sufficient conditions for avoiding this thing. (If you suspect that your list may be non-exhaustive, mention that in your comment.)
Precommit that: If someone comes up with a way to do the thing which doesn't have any of your listed problems, you will at least try it. It counts if you come up with this response yourself upon making your list.
(Based on: Is That Your True Rejection?)
Edit to add: Kindly stick to the spirit of the exercise; if you have no advice in line with the exercise, this is not the place to offer it. Do not drift into confrontational or abusive demands that people adjust their restrictions to suit your cached suggestion, and do not offer unsolicited other-optimizing.
It may help to clarify what your meta-goal is. Are you trying to spend less time on leisure? Not doing things which are vaguely addictive sounding? Less time in front of the computer? More variety in your leisure? Moderately productive leisure?
A couple of ideas come to mind:
Yes? Those all sound like some of my meta-goals. Perhaps the most important meta-goals for me in this context are that I want to (a) greatly enjoy my leisure time, and (b) consciously choose how much leisure time to engage in. Neither is happening right now.
I will definitely try the rubbing alcohol thing; I had never heard of that. My finger muscles also cramp up, but faster calluses sound like they'd help.
Unfortunately, I have tried all of your other suggestions, and they have not worked. Idle games don't satisfy my urge for interaction, video chat doesn'... (read more)