I'm writing this to get information about the lesswrong community and whether it worth engaging. I'm a bit out of the loop in terms of what the LW community is like and whether it can maintain multiple view points (and how known the criticisms are).
The TL;DR is I have problems with treating computation in an overly formal fashion. The more pragmatic philosophy suggested implies (but doesn't prove) that AI will not be as powerful as expected as the physicality of computation is important and instantiating computing in a physical fashion is expensive.
I think all the things I will talk about are interesting, but I don't see the sufficiency of them when considering AI running in the real world in real computers.
1. Source code based decision theory
I don't understand why:
- other agents trust that your source code is what you say it is
- other agents trust that your implementation of your interpreter matches their understanding of the interpreter. I don't see how they get round trustless trust (inserting code/behaviour via malicious compiler/interpreter) issues when they don't have the ability to do diverse compilation.
2. General Functionalism
The idea that it doesn't matter how you compute something just whether the inputs and outputs are the same.
- The battery life of my phone says that the way of computation is very important, is it done on the cloud and I have to power up my antennae to transmit the result.
- Timing attacks say that speed of the computation is important, that faster is not always better.
- Rowhammer says that how you layout your memory is important. Can I flip a bit of your utility calculation?
- Memory usage, overheating, van Eck phreaking etc etc....
In the case of humans, "talking about source code" is perhaps not that useful, though we do have source code, it's written in quaternary and has a rather complex probabilistic compiler. And that source code was optimized by a purely causal process, demonstrating the fact that causal decision theory agents self modify into acausal decision theory agents in many circumstances.
Revenge and anger work for one shot problems, for example if some stranger comes and sexually assaults your wife, they cannot escape your wrath by "saying oh it's only one shot, I'm a stranger in a huge city you'll never see me again so there's no point taking revenge". You want to punch the in the face as an end in itself now, this is a simple way of our brains being a bit acausal, decision theory wise.
I thought anger and revenge (used in one shot situations) might be generalising from what to do in the iterated version which is what we had for more of our evolutionary history.
I kinda like a-causal decision theory for choosing to vote at all. I will choose to vote so that other people like me choose to vote.