I was reading Yvain's Generalizing from One Example, which talks about the typical mind fallacy. Basically, it describes how humans assume that all other humans are like them. If a person doesn't cheat on tests, they are more likely to assume others won't cheat on tests either. If a person sees mental images, they'll be more likely to assume that everyone else sees mental images.
As I'm wont to do, I was thinking about how to make that theory pay rent. It occurred to me that this could definitely be exploitable. If the typical mind fallacy is correct, we should be able to have it go the other way; we can derive information about a person's proclivities based on what they think about other people.
Eg, most employers ask "have you ever stolen from a job before," and have to deal with misreporting because nobody in their right mind will say yes. However, imagine if the typical mind fallacy was correct. The employers could instead ask "what do you think the percentage of employees who have stolen from their job is?" and know that the applicants who responded higher than average were correspondingly more likely to steal, and the applicants who responded lower than average were less likely to cheat. It could cut through all sorts of social desirability distortion effects. You couldn't get the exact likelihood, but it would give more useful information than you would get with a direct question.
In hindsight, which is always 20/20, it seems incredibly obvious. I'd be surprised if professional personality tests and sociologists aren't using these types of questions. My google-fu shows no hits, but it's possible I'm just not using the correct term that sociologists use. I'm was wondering if anyone had heard of this questioning method before, and if there's any good research data out there showing just how much you can infer from someone's deviance from the median response.
Arms races waste utility. If you defect in the Prisoner's Dilemma, then no matter what your opponent does, the sum of your and your opponent's utilities will be lower than if you'd cooperated. (For example, if the payoffs are (1,1) (3,0) (0,3) (2,2), then the sum goes either from 4 to 3, or from 3 to 2.) You can view cooperators as those who create value, though not necessarily for themselves, and defectors as those who destroy value, though not for themselves. So it might make sense to consider the commons sacred, and scold those who abuse it.
Promoting defection also makes sense in situations where being seen to promote defection rather than cooperation earns me status within the community (e.g., it seems cool, or seems clever, or seems contrarian, or what-have-you), and I believe that promoting defection does not significantly affect utility otherwise (e.g., I don't believe that anyone I care about might ever be in a prisoner's dilemma where the results actually depend in any way on the stuff I promote now).