All of depressurize's Comments + Replies

An anvil problem reminds me of a cotrap in a petri net context. A petri net is a kind of diagram that looks like a graph, with little tokens moving around between nodes of the graph according to certain tiles. A cotrap is a graph node that, once a token leaves that node, it can never renter. (There are also traps, which are nodes that tokens can’t leave once they enter.) My analogy: “having at least one anvil” is a cotrap, because once you leave that state, you can’t get back into it. So if you’re looking for a new term, cotrap is what I would suggest.

Thanks, this is a beautiful explanation

For math I'd like to submit this series: "A hard problem in elementary geometry" by fields medalist 
Timothy Gowers. It's a 6 part series where each part is about an hour long, of him trying to solve this easy-seeming-but-actually-very-difficult problem. 

1Parker Conley
Thanks! Added.

"It's the only thing that satisfies my compulsion" is a good reason to do something IMO. Certainly not useless for you (even if it would be for most people), assuming it actually is the best thing you could be doing with your time that satisfies your compulsion. I definitely relate though, I find it very difficult to prevent myself from writing. 

what are the actual criteria you're using to evaluate them right now?

What I'm trying to get at is "how much does this hobby make my life better outside of me finding it fun". I think the two that come most to ... (read more)

1CstineSublime
In my case my aforementioned examples are not the best thing for me, or even close. I'm have to admit confusion on my part. What I'm reluctant to do is start suggesting a word salad of possible hobbies with a low possibility of actually being beneficial because I don't know how you're evaluating what is useful to you right now, at this particular point in time for you. Nevertheless, off the top of my head exotic hobbies that extend beyond merely (but not excluding) being social or physically healthy include redubbing scenes from silent films with modern sound effects, tailoring, balloon sculpture, fire twirling, running Vinyl record listening parties, developing film photographs in Caffenol, growing cacti, building a kit-racing-car, recreating Dutch Golden Age paintings a la Tim's Vermeer.

The way I think of it, is that constructivist logic allows "proof of negation" via contradiction which is often conflated with "proof by contradiction". So if you want to prove ¬P, it's enough to assume P and then derive a contradiction.  And if you want to prove ¬¬P,  it's enough to assume ¬P and then derive a contradiction. But if you want to prove P, it's not enough to assume ¬P and then derive a contradiction. This makes sense I think - if you assume ¬P and then derive a contradiction, you get ¬¬P,  but in constructivist logic there's no... (read more)