Acknowledgements:
This article is a writeup of research conducted through the SERI program under the mentorship of Alex Turner. It extends our research on game-theoretic POWER and Alex's research on POWER-seeking.
Thank you to Alex for being better at this than I am (hence mentorship, I suppose) and to SERI for the opportunity to conduct this research.
Motivation: POWER-scarcity
The starting point for this post is the idea of POWER-scarcity: as unaligned agents grow smarter and more capable, they will eventually compete for power (as a convention, "power" is the intuitive notion while "POWER" is the formal concept). Much of the foundational research behind this project is devoted to justifying that claim: Alex's original work suggests... (read 2403 more words →)
This comment proposes a strategy for (2) I'll call Active Matrix Completion (AMC), which allows querying of elements of AAT given some cost/budget. In our case, each query takes O(n), so we can afford O(m) total queries.
Some notes:
- O(n) seems really fast - for instance, evaluating the bilinear form uT(AAT)v=(Au)T(Av) takes O(n^2). This makes me suspect any solution to (2) will rely on some form of AMC.
- AMC exists in literature - this paper gives a nice introduction and (I think) proves that O(n*rank(A)) queries suffice.
- One strategy that seems intuitively appealing is querying enough elements to guarantee that the resulting adjacency graph is chordal, which (I think) allows for efficient PSD completion (see Vandenberghe; algorithm 10.2). Thus, the
... (read more)