Dagon comments on Value is Fragile - Less Wrong
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What if I want a wonderful and non-mysterious universe? Your current argument seems to be that there's no such thing. I don't follow why this is so. "Fun" (defined as desire for novelty) may be the simplest way to build a strategy of exploration, but it's not obvious that it's the only one, is it?
A series on "theory of motivation" that explores other options besides novelty and fun as prime directors of optimization processes that can improve the universe (in their and maybe even our eyes).