This is an entry in the 'Dungeons & Data Science' series, a set of puzzles where players are given a dataset to analyze and an objective to pursue using information from that dataset.
“So I expect you know what this is about . . .” says the strange woman, as you both float gently in the void between worlds.
You find yourself tongue-tied, but your expression successfully communicates that you have no idea who she is, why you’re here, or how her hair manages to keep that shape.
“You know, the thing where someone dies, then a goddess gives them superpowers and sends them to another universe to defeat a Demon King?” She examines you quizzically. “It’s pretty common.”
“I’ve never heard of anything like that,” you say, uselessly. “I was just cycling to the office . . .” You trail off as the implications of everything she just said hit you like a series of trucks (a comparison which, as your recent memories return, you realize you’re extremely qualified to make).
The apparently-goddess looks at you with a little sympathy and a lot of impatience. “I know you’re going through a lot right now, but like I said, there are a bunch of other people in your situation. So how about you just pick your cheat skills, let me move on to the next hero, and process all this later?”
As most of your mind continues to bluescreen, a hardcoded habit from your dayjob assumes control and starts running on automatic. “A . . . bunch of people, you say?”
“Yes. So I-”
“How big a bunch? Hundreds, thousands?”
“Hundreds of thousands. It’s a big multiverse.”
“So in other words, you have access to a data source from which we could plausibly derive statistically significant results, and thereby inform my decision?"
“. . . huh?”
After some explanations, some pleading, and a promise to share any insights she might find useful, the goddess leaves you in the care of one of her lesser angels, who has been taking notes on her previous heroes’ characteristics, choices and successes.
(As she departs, she expresses surprise that you’re making your decision based solely on win rates, and not considering how fun the various abilities could be or how well they match your personality. You reply that while you might have taken fun into consideration if you’d been more confident in your success, right now you’re just doing whatever gives you the best odds of winning: leaving a Demon King undefeated seems like it could be really bad for the world you’ll be reborn into.)
The angel provides you with a dataset detailing the goddess’ first 307641 champions, and clarifies some key points:
- Every hero gets two cheat skills. (He patriotically informs you that most reincarnation goddesses provide just one, but his patron believes in going the extra mile.)
- You can’t pick the same skill twice, pick fewer than two skills, delay the decision until after you reach your new world, take the goddess with you, or do anything like that.
- Early in her career, the goddess needed to partner with other gods in order to provide two skills per hero. Her collaborators were an eldritch abomination (who agreed on the condition that every hero it helped with can only have Monstrous Regeneration and Anomalous Agility), and a chaos deity (who agreed on the condition that every hero he helped with have their cheat skills selected randomly instead of chosen by them). Rows where she was supported by each of these entities are marked as such, and the only thing a collaborator changes is which cheat skills are taken.
- The goddess’ experience of time is orthogonal to that of the worlds she summons her champions from and to; as such, there should be no relevant time trends aside from changes in collaborators.
- In his taxonomy, you have the following traits[1]:
NOT a Sociopath (worried what would happen to strangers if the Demon King was left undefeated)
NOT an Otaku (needed the isekai premise explained)
A Nerd (knows how to do Data Science)
An Office Worker (had a job in an office . . .)
NOT a Hikkikomori (. . . which required a cycle commute)
The abilities on offer are as follows:
- Shapeshifting
- Barrier Conjuration
- Enlightenment
- Uncanny Luck
- Temporal Distortion
- Hypercompetent Dark Side
- Rapid XP Gain
- Mind Palace
- Monstrous Regeneration
- Radiant Splendor
- Anomalous Agility
Which skills will you select? And what thoughts will you share with the goddess on her return?
I’ll be posting an interactive letting you test your decision, along with an explanation of how I generated the dataset, sometime on Monday the 13th. I’m giving you nine days, but the task shouldn’t take more than an evening or two; use Excel, R, Python, prophetic dreams, or whatever other tools you think are appropriate. Let me know in the comments if you have any questions about the scenario.
If you want to investigate collaboratively and/or call your decisions in advance, feel free to do so in the comments; however, please use spoiler tags (type >! at the start of a paragraph to open a spoiler block) when sharing inferences/strategies/decisions, so people intending to fly solo can look for clarifications without being spoiled.
- ^
Spoilered in case you want to try deducing your character’s traits from the text.
For heros with our traits:
- Temporal Distortion and Rapid XP gain are the best 2 overall which seem to work well with anything. The best single combination however is Enlightenment + Radiant Splendor (94 percent win rate). Shapeshifting is just terrible and should always be avoided. The others work well with some traits, but not with others;
The following combinations are very poor (< 1/2 win rate) and should not be given to other heroes like me:
- Anomalous Agility + Barrier Conjuration
- Anomalous Agility + Monstrous Regeneration
- Anomalous Agility + Uncanny Luck
- Barrier Conjuration + Monstrous Regeneration
- Barrier Conjuration + Uncanny Luck
- Enlightenment + Hyper Competent Dark Side
- Enlightenment + Monstrous Regeneration
- Hyper Competent dark Side + Mind Place
- Hyper Competent Dark Side + Radiant Splendor
- Hyper Competent Dark Side + Uncanny Luck
- Mind Place + Uncanny Luck
- Monstrous Regeneration + Radiant Splendor
- Monstrous Regeneration + Uncanny Luck
- Rapid XP Gain + Uncanny Luck
When looking at records for all trait a different picture emerges. Here MindPlace is the ability that is terrible, and shapeshifting does reasonably well with anything except MindPlace. The only terrible combos (< 1/2 chance of success ) which don't involve MindPlace are:
- Anomalous Agility + Barrier Conjuration
- Barrier Conjuration + Monstrous Regeneration
- Enlightenment + Hyper Competent Dark Side
- Hyper Compenetent Dark Side + Radiant Splendor
- Hyper competent Dark Side + Uncanny Luck
Radiant Splendor and Enlightenment still does best overall though.
In general our traits seem to be somewhat below average, but Radiant Splendor + Enlightment still looks like a very strong combination. This combination was noticeably less successfull (6/12 times) for heros with our traits when the Chaos deity was involved. The sample size is small, and the effect doesn't show when all heroes are considered, so this might be a statistical fluctuation; however it may be an idea to avoid further dealing with this deity, just in case it is giving inferior versions of traits to heroes like me to spread chaos.
Provisional Decision: Go with Radiant Splendor + Enlightenment
* When Monstrous Regeneration and Anomalous Agility is assigned to every hero it results in a
* 36 percent win rate. When they are chosen there is only a 21 percent win rate. The sample
* size is to big for this to be dismissed as a statistical fluctuation. With the DM ruling out
* any difference in God assigned cheats or other time dependent effects it looks like heroes
* are making their decisions based on some hidden variables we don't have access to.
*
* Many combinations of traits assigned by the Chaos deity also show substantial differenc