Many of us enjoy expressing ourselves through electronic games. As such, I feel that this aspect of our lives should be shared among our fellow gamers in the LessWrong community.
Video games are a great way to reduce compartmentalization and learn real-world rationality skills. Indeed, what brings us together at LessWrong can often be our love of games; someone in the LessWrong community without this advantage might find learning rationality difficult. In this light, outreach into the transhumanist/rationalist community to promote gaming is low-hanging fruit for serving the future of humanity.
Please consider this post a unique opportunity to begin discussion of this important issue and facilitate further debate in the near future.
In order to determine whether they were beneficial we'd first have to be more precise in what we mean by 'making you smarter' and then test that skill in tasks unrelated to the training that use the same faculty.
For example, if we hypothesise Chess benefits working memory we would do a series of unrelated working memory tests on a sample of individuals and look for correlations with their chess ability (for ease of testing, the same individuals as they progress across time would be best). Similarly, if we hypothesise Poker contribute to probability estimation ability we would test them on non-poker related statistics questions.