(A full list of game moves and commentary is available here; the game maps are available here.)
Since I was GM, I had a distinctly limited access to private communications, so I've relatively little analysis.
A brief review of the game:
Austria was the first player to get eliminated; in contrast to the sort of min-maxing I've usually seen in Diplomacy, they took a lot of big risks in the beginning, in particular leaving Trieste open to Italian attack, in favor of quick expansion to the east. Although they did manage to take Warsaw and Serbia, the Austrian forces wound up overextended and unable to hold onto their gains, and in a weak position diplomatically; the fall of Trieste didn't help matters. Nobody was willing to help Austria, and so Italy seized all of Austria, with Turkey taking the Balkans and Russia taking Rumania. After that, there was a long period of stalemate in the Balkans, as neither of the three powers was willing to divert enough troops to one front to make any offensive progress.
In the west, Germany initially faced a combined Franco-British attack; they held out surprisingly well, aided by cracks in the alliance and occasional Russian attacks on Norway. Britain was actually the first Power to fall in the West, when France piled on after the fall of Norway; the British player was forced to stop participating in the game at around that time. France wound up with all of the British Isles, and Germany was squeezed between it and Russia until it cracked. (The brief Italian occupation of Munich didn't help.) Germany did manage to hold out for most of the rest of the game; there were only a few months of inconclusive war between France and Russia before the draw proposal.
Meanwhile, in the east, Italy gradually fell back before a combined Russian-Turkish attack. After Russia seized Vienna and Budapest, and Turkey seized Trieste, Russia mostly concentrated on attacking England and Germany, leaving Turkey and Italy in a period of stalemate, broken by the advance of Turkish fleets into the Ionian Sea. Soon after, Italy's player had to drop out, and Turkey soon seized control of Italy. Then the game ended.
One thing I'm curious about is how much communication there was between the eastern and western powers. (In-game, beyond Russia fighting on both fronts and a single, chance retreat by Italy, there was little direct interaction.)
Okay, here's my version of the story. It is a rather depressing tale of a naive girl who really needs to consume much, much less Axis Powers Hetalia-related works.
At the outset, I made the rather simplistic decision that out of the three available alliances in the West, the Anglo-German one was clearly superior and the most long-term stable. So I told England this... and really could have almost heard the selfish champagne-popping that Richard Sharp describes when, for instance, your Austria proposes a Key Lepanto for you. I have this distinct aversion to unnecessary lying in Diplomacy (in fact, I don't think I really misled significantly anyone in the entire game, that was probably one of my great mistakes) so I was rather open about this with France. Demanded Belgium for England, which was very nice of me and which probably made it much worse for me when things went sour later.
From there England proposed a rather bizaare strategy of making France think that we were fighting each other and make us think we were fighting France and basically it was apparently a very complex justification for claiming to be in an alliance with me and France at the same time. I'm very curious as to which he viewed as his true ally. (Obviously, Alex has stated he thought it was him; I was under the impression it was me at the time, but am leaning towards him given how things turned out.)
Eventually things started to tilt rather inevitably towards England's decline, considering how he was really playing in a rather incompetent, casual matter, having quite significant professional commitment outside of the game. It was around this time that my constant exchange of information with Russia solidified into something of an actual alliance? I liked having him around, anyway, and had a general preference for a plan where he stuck around.
Unfortunately, it was also around this time that some situation I didn't really understand significantly at the time came about in the east which meant Turkey would send frequent whining emails to the Western powers about how we had to ~unite~ to ~stop Russia~. And then I was approached by Italy, who had this strange obsession with ~justice~ and was also kind of a sweet guy. I defended Russia mostly for having been the only person to really help me with a straight face at all in the whole game. The retreat to Munich was coordinated, however, and I reluctantly began to become an actor in Russia's defeat.
...and also around this time I seemed to have run out of chances. I had like two centers and, eventually, France and Russia saw what they needed in each other, however short-term they might need it, and came together against me. Kind of sad, really.
I also had positive experiences with Russian communication, despite him stabbing me at one point. He simply wrote to me the most, and had the most to offer me. Unfortunately, in your case, you got played, and Russia was merely using you for what he could before he simply ate you. As a central power, allowing Russia to encroach was far... (read more)