I will soon be teaching a 50 person game theory class at Smith College and I want to include material on how to be rational. What do you think I should teach/assign? The course has a one semester calculus requirement. Here is material I'm considering:
Litany of Gendlin, Humans are not automatically strategic, The map is not the territory, Ugh fields, Litany of Tarski, Branches of rationality, Twelve Virtues of Rationality, How to Be Happy, How to Beat Procrastination, Make Beliefs Pay Rent, Navigating disagreement, Superstimuli and the Collapse of Western Civilization, Efficient Charity, Bayesians vs. Barbarians, ARGUMENTS FROM MY OPPONENT BELIEVES, Are Your Enemies Innately Evil?, Reversed Stupidity Is Not Intelligence, How habits work and how you may control them, The Halo Effect, NEWTONIAN ETHICS, Planning Fallacy, The Good News of Situationist Psychology, Use the Try Harder, Luke, Lotteries: A Waste of Hope.
It might be a good idea to cover mechanism design. Perhaps not with all its mathematical rigor, but still, the very idea of influencing outcomes by manipulating the environment agents find themselves in is an important tool in a rationalist's toolbox.