DeepMind's go AI, called AlphaGo, has beaten the European champion with a score of 5-0. A match against top ranked human, Lee Se-dol, is scheduled for March.
Games are a great testing ground for developing smarter, more flexible algorithms that have the ability to tackle problems in ways similar to humans. Creating programs that are able to play games better than the best humans has a long history
[...]
But one game has thwarted A.I. research thus far: the ancient game of Go.
The supervised part is only in the bootstrapping. The main learning happens in the self-play part.
Cite? They use the supervised network for policy selection (i.e. tree pruning) which is a critical part of the system.