DeepMind's go AI, called AlphaGo, has beaten the European champion with a score of 5-0. A match against top ranked human, Lee Se-dol, is scheduled for March.
Games are a great testing ground for developing smarter, more flexible algorithms that have the ability to tackle problems in ways similar to humans. Creating programs that are able to play games better than the best humans has a long history
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But one game has thwarted A.I. research thus far: the ancient game of Go.
The key point is that machine learning starts to happen at the hyper-parameter level. Which is one more step toward systems that optimize themselves.
A step which was taken a long time ago and does not seem to have played much of a role in recent developments; for the most part, people don't bother with extensive hyperparameter tuning. Better initialization, better algorithms like dropout or residual learning, better architectures, but not hyperparameters.