DeepMind's go AI, called AlphaGo, has beaten the European champion with a score of 5-0. A match against top ranked human, Lee Se-dol, is scheduled for March.
Games are a great testing ground for developing smarter, more flexible algorithms that have the ability to tackle problems in ways similar to humans. Creating programs that are able to play games better than the best humans has a long history
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But one game has thwarted A.I. research thus far: the ancient game of Go.
Thanks. Key quote:
His argument proves too much.
You could easily transpose it for the time when Checkers or Chess programs beat professional players: back then the "keystone, foundational aspect" of intelligence was thought to be the ability to do combinatorial search in large solution spaces, and scaling up to AGI was "just" a matter of engineering better heuristics. Sure, it didn't work on Go yet, but Go players were not using a different cortical algorithm than Chess players, were they?
Or you could transpose it for the time when MCTS Go programs reache... (read more)