Saturday June 4, 2:00PM

TX/RX Labs Hackerspace

2010 Commerce St

Houston, TX 77002

 

The fourth meeting of the Houston Less Wrong meetup group will be happening on Sunday, the 12th of June. We will be addressing the first chapter in Jayne's "The Logic of Science", and play a round or two of paranoid debating. Last week we had 8 people in total, so hopefully we can replicate that type of success again. It was a good meet and greet, and set us up for future connections with other people around the Texas area. As the meetings go on, I suspect we will get more focused.

 

Pizza or prepared food are a possibility, if people show up hungry. We also have a full kitchen in the hackerspace.

Directions


A pictoral view

Front

 

This is the set of buildings that the hackerspace is in. It's difficult to see our front from this angle - unfortunately google maps decided to map everything but our little section of commerce street. It's near where the white truck and red motorcycle are. Currently, there is an old military vehicle and generator in front. We will have a Less Wrong sign posted on the generator.

 

Empy Lot

And this is the empty lot that you can park in if all the nearby marked spots are taken.

 

For more reference:

 

http://maps.google.com/maps?client=ubuntu&channel=fs&q=2010+Commerce+St.+Houston,+Tx+77002&oe=utf-8&um=1&ie=UTF-8&hq=&hnear=0x8640bed8ed95625d:0x4c9af214d2032035,2010+Commerce+St,+Houston,+TX+77002&gl=us&ei=C9LRTYHvE8fL0QGu8OjlCw&sa=X&oi=geocode_result&ct=title&resnum=1&ved=0CBkQ8gEwAA

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Did it go well? :-)

A few interesting things about LOS where brought up that covered CH1. CH2 is planned for next week.

I enjoyed the paranoid debating more then expected. Three additional people joined the paranoid debating after walking through the room on other business. So It ended up with a total of seven people. Cog has a record of responses and is going to tell us our score latter. It should be fun to track scores over time and see how people adjust after having played the game for awhile. Also it will be fun to see if people will learn how to hide their tells of weather they are the trickster or not.

Everyone went over their goals from the pervious week and commented on weather they had achieved them or not and why. Everyone set new goals for next week and said a little on why they were chosen.

Yes I think it went well.

Cool! If you see any way to improve the scoring process for paranoid debating, it would be neat to fold the improvements into code so other people have an easier time getting started.

At a meetup on southern california we speculated that the game might be useful as a test bed for trying out discussion strategies and directly measuring what worked best, but I expect that it will take some work to figure out a process for playing and scoring in a way that can detect significant differences in playing strategies.