ARC has published a report on Eliciting Latent Knowledge, an open problem which we believe is central to alignment. We think reading this report is the clearest way to understand what problems we are working on, how they fit into our plan for solving alignment in the worst case, and our research methodology.
The core difficulty we discuss is learning how to map between an AI’s model of the world and a human’s model. This is closely related to ontology identification (and other similar statements). Our main contribution is to present many possible approaches to the problem and a more precise discussion of why it seems to be difficult and important.
The report is available here as a google document. If you're excited about this research, we're hiring!
Q&A
We're particularly excited about answering questions posted here throughout December. We welcome any questions no matter how basic or confused; we would love to help people understand what research we’re doing and how we evaluate progress in enough detail that they could start to do it themselves.
Thanks to María Gutiérrez-Rojas for the illustrations in this piece (the good ones, blame us for the ugly diagrams). Thanks to Buck Shlegeris, Jon Uesato, Carl Shulman, and especially Holden Karnofsky for helpful discussions and comments.
Speaking just for myself, I think about this as an extension of the worst-case assumption. Sure, humans don't reason using Bayes nets -- but if we lived in a world where the beings whose values we want to preserve did reason about the world using a Bayes net, that wouldn't be logically inconsistent or physically impossible, and we wouldn't want alignment to fail in that world.
Additionally, I think the statement made in the report about AIs also applies to humans:
We're using some sort of cognitive algorithms to reason about the world, and it's plausible that strategies which resemble inference on graphical models play a role in some of our understanding. There's no obvious way that a messier model of human reasoning which incorporates all the other parts should make ELK easier; there's nothing that we could obviously exploit to create a strategy.