It occurs to me that "initiative" is another concept which is entangled in the "failure to simulate" concept. If you do accomplish something which does not require much initiative, it will be relatively easy to simulate. For example, signing up for a sports team, going to practice every day, etc. is a bit like checking off a box in the sense that the path is pretty clearly marked for you. At the same time, if you do succeed in something which is "difficult to simulate," you can be sure that you did not follow a clearly marked path, i.e. it entails initiative.
Good point. I think initiative is important. I hadn't listed it separately, but it was sort of implicit in my mention of standard versus nonstandard (it takes initiative to do nonstandard things) and the "convincing people" stuff. I'll think more about what the "initiative" angle of thinking tells us over and above what I've already written.
Thank you. By the way, I agree that standard versus non-standard is basically the same distinction as initiative versus what you might call non-initiative. (Although really the word "standard" fits here very well.)
I was reading a while back that there are companies now who, for a fee, will set up an all-inclusive trip for teenagers to go the third world and do relief work. i.e. it's become so standard that it doesn't require initiative. And of course you don't need to be Einstein to figure out that such an activity will be far less impressive to colleges than if you yourself had set things up from scratch.
Turning back to the "difficulty to simulate" hypothesis, one can imagine a hypothetical college applicant who shows initiative and sets up some kind of accomplishment from scratch. Suppose also that in his essay, he explains exactly how he did it. I think it would still be impressive even though the "difficulty to simulate" factor is diminished.
So I would hypothesize that in general in life, people who show initiative are more impressive than those who follow the more beaten path. ETA: And that "difficult to simulate" is of less significance.
Do you object to the strategy of exposed in the post about the failed simulations:
- Choose a field.
- Get your foot in the door.
- Pay your dues.
- Once you’re an insider — and not before – seek projects with failed simulation effect potential.
To me that doesn't seem like there something stopping you from doing work that builds human capital.
Cal Newport's book How To Become a Straight-A Student The Unconventional Strategies Real College Students Use to Score High While Studying Less (that I blogged about recently) discusses a concept that Newport calls the failed simulation effect. Newport:
Newport gives the following example in his book:
On the basis of this insight, Newport's bottom line for people looking for accomplishments in the high school extracurricular realm is:
My impression is that Newport is broadly correct as far as college admissions advice goes: activities that are hard to simulate seem more impressive, and therefore improve one's chances at admission (ceteris paribus). But impressing admissions committees isn't the only goal in life. In this post, I explore the question: how aligned is this advice to the other things that matter, namely, direct personal value (in the form of consumption and human capital) and social value?
Understanding the question
I'm interested in exploring how closely the following are related for a given accomplishment (with the exception of (1) and (2), the rest measure the value created in some respected; see also this page):
Newport's insight is that hardness and impressiveness aren't as closely correlated as we might want to believe. But how closely is impressiveness related to the items (3)-(6)? That's what we want to explore here. But first, a bit about how hardness relates to the remaining items. For brevity, we will not discuss (5) and (6) further in the post. Instead, we will concentrate our energies on how (1) and (2) relate with (3) and (4).
Where do hardness and impressiveness differ?
Hardness and impressiveness aren't completely uncorrelated. A few moments of introspection should reveal that that's the case: if impressive things were easy to do, many people would be doing them, and they would cease to be impressive. But Newport's central insight is that hardness and impressiveness aren't as correlated as they seem on the surface. There are things that are quite hard to do but don't seem impressive because they are mainstream and follow a standard path. There are other things that seem more impressive than their actual hardness warrants.
Consider a 2 X 2 matrix
Note that the "hard but not impressive" characterization is relative. Being ranked third in high school academics is impressive. But it's a lot less impressive to elite colleges (the colleges that Newport's audience wants to get into) relative to the amount of effort it takes to achieve. Similarly, learning a difficult musical instrument is somewhat impressive, but not as impressive as it is hard.
We restrict attention in this post to hard activities that people seriously consider doing, rather than random hard stuff people may do for dares or bets (like staying up for 100 hours at a stretch).
Newport wants to shift people from the "not impressive" column to the "impressive" column, and notes that there are plenty of activities in the top right quadrant.
What qualitative attributes characterize activities in the top right quadrant, and their very opposite, namely, activities in the bottom left quadrant? Some observations (based on Newport):
Hardness, impressiveness, and human capital
Now that we've identified some general points of divergence between hardness and impressiveness, we can consider the question: how do hardness and impressiveness differ in terms of the extent to which they correlate with human capital acquisition (i.e., the acquisition of knowledge and skills that have long-term utility)? As before, we restrict attention to hard activities that people seriously consider doing, rather than random hard stuff people may do for dares or bets (like staying up for 100 hours at a stretch). Let's look at the four potential sources of divergence and compare based on those:
Hardness, impressiveness, and (direct) social value
How do the "impressive but not hard" activities compare with the "hard but not impressive" activities in terms of the
direct value they produce for society? We'll do a point-by-point comparison similar to that for human capital, but first, a little digression.
Although many hard activities are not valuable, it is almost always the case that valuable activities are at least somewhat hard. The logic is similar to the logic for hard and impressive activities described earlier in the post. Namely, if valuable activities were easy to do, they would already have been done to the extent where they either became hard at the margin or lost value at the margin.
PayPal co-founder Max Levchin credits this insight to co-founder Peter Thiel (see here). Levchin recounts that, back when PayPal was in its infancy, he was enamored by the idea of using elliptic curve cryptography to speed up some aspects of PayPal's secure transactions. Elliptic curve cryptography uses some pretty cool math and offers interesting implementation challenges. But it turned out that the speedup offered wasn't really helpful with the things that PayPal needed to do. Levchin learned from Thiel that hardness isn't the source of value. On the other hand, things that are valuable are almost always bound to be hard, because if they were easy, they'd have already been accomplished. Indeed, Levchin's new company, named Hard Valuable Fun, builds on this insight.
As before, we restrict attention to hard activities that people seriously consider doing, rather than random hard stuff people may do for dares or bets (like staying up for 100 hours at a stretch). Now, let's compare hard and impressive activities in terms of their social value:
Below, I summarize what I've said about hardness, impressiveness, human capital, and direct social value:
Impressiveness (but very weak)
Overall, it seems that a shift towards impressiveness would perform better in terms of direct social value and slightly worse in terms of human capital. But the variation between different choices of activities overwhelms the general comparison of hardness and impressiveness. In other words, there are probably a lot of activities within the impressive category (at varying levels of hardness) that perform well on the human capital and direct social value dimensions. One just needs to be know to look for them.
Any thoughts on the above would be appreciated.
PS: I'm planning to do another post (or posts) on how people in high school and early college, or others in a similar age group, can select side projects and execute them well.