It seems to me that on lesswrong there is an overemphasis on status as a human motivator. For example, I think it's possible for a scientist to want to make an important discovery not to gain status in the scientific community but for the beauty of knowledge.
It seems it's a similar situation to the 'if you're a hammer you see all problems as nails' kind of situation, where 'doing it for status' is such a readily thought of thing that it gets over applied.
thoughts?
"Possible" is not a refutation of a general statement, only of an absolute one.
Rather, I suspect the emphasis is to compensate for nerds of various sorts - that being who makes up most of the LessWrong audience - placing far less emphasis on status than most people, thus failing to understand the overwhelming power of tribal politics in almost every human interaction.
Remember: we grew this great big brain just to do tribal politics. We grew general intelligence as a better way to do tribal politics. We discovered quantum mechanics and built a hug...
It seems to me that on lesswrong there is an overemphasis on status as a human motivator. For example, I think it's possible for a scientist to want to make an important discovery not to gain status in the scientific community but for the beauty of knowledge.
I think you miss the point of how status is related to motivation. Relatively few people actually think "I want status and so I will do X". Instead, they just actually want to do X because that is what they feel like doing. However when we wish to model or predict how humans will behave th...
I'd like to hear what people think about calibrating how many ideas you voice versus how confident you are in their accuracy.
For lack of a better example, i recall eliezer saying that new open threads should be made quadanually, once per season, but this doesn't appear to be the optimum amount. Perhaps eliezer misjudged how much activity they would receive and how fast they would fill up or he has a different opinion on how full a thread has to be to make it time for a new thread, but for sake of the example lets assume that eliezer was wrong and that the...
I never really got into playing starcraft because of the primitive interface, i could never really enjoy playing it, but I am into watching korean matches with english commentarys on youtube.
I think that the primitive interface makes the game less enjoyable for me, but doesn't add 'fake difficulty'. I like that its a very difficult game to play well in terms of micro and macro, and then on top of that starcraft is also rich in strategy and 'tradition' (for some reason I like that starcraft is a very old game)
could someone please explain this one?
Milosz is obviously talking about Communism and the philosophy it was based on. (If you haven't read The Captive Mind, it's pretty good albeit obviously dated).
The lesson is that philosophy can be Serious Business and you ignore bad philosophy at your own peril. To paraphrase the famous Trotsky paraphrase: You may not be interested in diseased Philosophy, but diseased Philosophy is interested in you.