Writer

Rational Animations' main writer and helmsman

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Writer40

I think it would be very interesting to see you and @TurnTrout debate with the same depth, preparation, and clarity that you brought to the debate with Robin Hanson.

Edit: Also, tentatively, @Rohin Shah because I find this point he's written about quite cruxy.

Writer2011

For me, perhaps the biggest takeaway from Aschenbrenner's manifesto is that even if we solve alignment, we still have an incredibly thorny coordination problem between the US and China, in which each is massively incentivized to race ahead and develop military power using superintelligence, putting them both and the rest of the world at immense risk. And I wonder if, after seeing this in advance, we can sit down and solve this coordination problem in ways that lead to a better outcome with a higher chance than the "race ahead" strategy and don't risk encountering a short period of incredibly volatile geopolitical instability in which both nations develop and possibly use never-seen-before weapons of mass destruction.

Edit: although I can see how attempts at intervening in any way and raising the salience of the issue risk making the situation worse.

Writer20

Noting that additional authors still don't carry over when the post is a cross-post, unfortunately.

Writer20

I'd guess so, but with AGI we'd go much much faster. Same for everything you've mentioned in the post.

Answer by Writer70

Turn everyone hot

If we can do that due to AGI, almost surely we can solve aging, which would be truly great. 

Writer130

Looking for someone in Japan who had experience with guns in games, he looked on twitter and found someone posting gun reloading animations

Having interacted with animation studios and being generally pretty embedded in this world, I know that many studios are doing similar things, such as Twitter callouts if they need some contractors fast for some projects. Even established anime studios do this. I know at least two people who got to work on Japanese anime thanks to Twitter interactions. 

I hired animators through Twitter myself, using a similar process: I see someone who seems really talented -> I reach out -> they accept if the offer is good enough for them.

If that's the case for animation, I'm pretty sure it often applies to video games, too.

Writer31

Thank you! And welcome to LessWrong :)

Writer70

The comments under this video seem okayish to me, but maybe it's because I'm calibrated on worse stuff under past videos, which isn't necessarily very good news to you.

The worst I'm seeing is people grinding their own different axes, which isn't necessarily indicative of misunderstanding.

But there are also regular commenters who are leaving pretty good comments:

The other comments I see range from amused and kinda joking about the topic to decent points overall. These are the top three in terms of popularity at the moment:

Writer40

Stories of AI takeover often involve some form of hacking. This seems like a pretty good reason for using (maybe relatively narrow) AI to improve software security worldwide. Luckily, the private sector should cover it in good measure for financial interests. 

I also wonder if the balance of offense vs. defense favors defense here. Usually, recognizing is easier than generating, and this could apply to malicious software. We may have excellent AI antiviruses devoted to the recognizing part, while the AI attackers would have to do the generating part. 

[Edit: I'm unsure about the second paragraph here. I'm feeling better about the first paragraph, especially given slow multipolar takeoff and similar, not sure about fast unipolar takeoff]

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