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I am not clear on how this is the case. It seems to me that the appropriate strategy when faced with any Memory-0 strategy is to go All-D, since your defections would optimize your own score while having no influence on the future behavior of your opponent. Tit for Tat does not default to All-D unless the opponent is All-D.
All-D is the /optimal/ strategy for Memory-0 - but if your goal for Memory-0 interactions is merely to avoid getting the Sucker's payoff, and /also/ to be able to deal with Memory-1 strategies, then defaulting to All-C versus All-C isn't that bad a compromise.