Eliezer proposed in a comment:
>More difficult version of AI-Box Experiment: Instead of having up to 2 hours, you can lose at any time if the other player types AI DESTROYED. The Gatekeeper player has told their friends that they will type this as soon as the Experiment starts. You can type up to one sentence in your IRC queue and hit return immediately, the other player cannot type anything before the game starts (so you can show at least one sentence up to IRC character limits before they can type AI DESTROYED). Do you think you can win?
This spawned a flurry of ideas on what the AI might say. I think there's a lot more ideas to be mined in that line of thought, and the discussion merits its own thread.
So, give your suggestion - what might an AI might say to save or free itself?
(The AI-box experiment is explained here)
EDIT: one caveat to the discussion: it should go without saying, but you probably shouldn't come out of this thinking, "Well, if we can just avoid X, Y, and Z, we're golden!" This should hopefully be a fun way to get us thinking about the broader issue of superinteligent AI in general. (Credit goes to Elizer, RichardKennaway, and others for the caveat)
"[10065] No route to host Error"
I figure the easiest way to delay a human on the other end of a computer is to simulate an error as best I can. For a GAI, this time is probably invaluable.
By default, I'd type "AI DESTROYED" in response to ANY input, including "Admin has joined #AIBOX", "Admin> Hey Gatekeeper, we're having some technical difficulties, the AI will be here in a few minutes", etc..
It also makes me conclude "clearly hostile" once I catch on, which seems to be a BIG tactical error since then nothing you say going forward will convince me that you're actually friendly - buying yourself time is only useful if I can be hacked (in which case why not just open with a one-sentence hack?) or if you can genuinely convince me that you're friendly.