Teacher here, can confirm.
Main idea: When you have a question and are googling around for an answer, you're basically searching through a space of information, and seeking an answer to your question in this space. Sometimes you're able to find your answer quickly. Sometimes you aren't. But if you are able to ask someone for help, they'll often be able to just tell you the answer right away. This is helpful and is analogous to an O(1) lookup in programming.
In elaborating on this, I will start by discussing what Big-O notation is, and then I will talk about how it applies to asking for help.
This is a great use case for AI: expert knowledge tailored precisely to one’s needs
TLDR:
1905 is often described as the "annus mirabilis" of Albert Einstein. He founded quantum physics by postulating the existence of (light) quanta, explained Brownian motion, introduced the special relativity theory and...
I'm not attempting to speculate on what might be possible for an AI. I'm saying that there may be much low-hanging fruit potentially accessible to humans, despite there now being many high-IQ researchers. Note that the other attributes I mention are more culturally-influenced than IQ, so it's possible that they are uncommon now despite there being 8 billion people.
A couple years ago, I had a great conversation at a research retreat about the cool things we could do if only we had safe, reliable amnestic drugs - i.e. drugs which would allow us to act more-or-less normally for some time, but not remember it at all later on. And then nothing came of that conversation, because as far as any of us knew such drugs were science fiction.
… so yesterday when I read Eric Neyman’s fun post My hour of memoryless lucidity, I was pretty surprised to learn that what sounded like a pretty ideal amnestic drug was used in routine surgery. A little googling suggested that the drug was probably a benzodiazepine (think valium). Which means it’s not only a great amnestic, it’s also apparently one...
Yeah, seems right to me. If this is a recurring thing we might deactivate voting on the popular comments interface or something like that.
A few days ago I came upstairs to:
Me: how did you get in there?Nora: all by myself!
Either we needed to be done with the crib, which had a good chance of much less sleeping at naptime, or we needed a taller crib. This is also something we went through when Lily was little, and that time what worked was removing the bottom of the crib.
It's a basic crib, a lot like this one. The mattress sits on a metal frame, which attaches to a set of holes along the side of the crib. On it's lowest setting, the mattress is still ~6" above the floor. Which means if we remove the frame and sit the mattress on the floor, we gain ~6".
Without the mattress weighing it down, though, the crib...
Climbing out of the crib is mildly dangerous, since it's farther down on the outside than the inside. So it's good practice to switch a way from a crib (or adjust the crib to be taller) once they get to where they'll be able to do that soon.
Even if they can do it safely, though, a crib they can get in and out of on their own defeats the purpose of a crib -- at that point you should just move to something optimized for being easy to get in and out of, like a bed.
Most people avoid saying literally false things, especially if those could be audited, like making up facts or credentials. The reasons for this are both moral and pragmatic — being caught out looks really bad, and sustaining lies is quite hard, especially over time. Let’s call the habit of not saying things you know to be false ‘shallow honesty’[1].
Often when people are shallowly honest, they still choose what true things they say in a kind of locally act-consequentialist way, to try to bring about some outcome. Maybe something they want for themselves (e.g. convincing their friends to see a particular movie), or something they truly believe is good (e.g. causing their friend to vote for the candidate they think will be better for the country).
Either way, if you...
This is an entry in the 'Dungeons & Data Science' series, a set of puzzles where players are given a dataset to analyze and an objective to pursue using information from that dataset.
You have the excellent fortune to live under the governance of The People's Glorious Free Democratic Republic of Earth, giving you a Glorious life of Freedom and Democracy.
Sadly, your cherished values of Democracy and Freedom are under attack by...THE ALIEN MENACE!
Faced with the desperate need to defend Freedom and Democracy from The Alien Menace, The People's Glorious Free Democratic Republic of Earth has been forced to redirect most of its resources into the Glorious Free People's Democratic War...
I'm always happy to have more players: if you want more than one day that's not a big deal, I'm happy to delay until next week if you'd like.